# Video target preprocessing for roop-unleashed _Initial design + first batch run: 2026-04-27. Driver scripts: `work/video_target_pipeline.py`, `work/video_face_worker.py`, `work/run_video_pipeline.sh`._ Companion to the face-set side of the project: instead of building per-identity .fsz bundles for the *source* of a swap, this pipeline preprocesses the *target* (videos to swap into). Given a folder of video files, it identifies "swappable" segments — continuous shots where a face is detectable, sufficiently visible, and roughly within inswapper_128's working envelope — and cuts them into UUID-named clips ready to feed into roop-unleashed. ## 1. Why build it I checked the obvious open-source projects for an existing implementation: - **FaceFusion** ([github.com/facefusion/facefusion](https://github.com/facefusion/facefusion)) — CLI has `run`, `headless-run`, `batch-run`, `job-*`, `force-download`, `benchmark`. No scene-detection or clip-extraction subcommand. Its own guides recommend "split your video manually first." - **roop-unleashed** at `/opt/roop-unleashed/roop/util_ffmpeg.py` — has `cut_video(start_frame, end_frame)` for a manual GUI trim, no detection-driven segmentation. - **Deep-Live-Cam** ([github.com/hacksider/Deep-Live-Cam](https://github.com/hacksider/Deep-Live-Cam)) — real-time / single-shot, no batch preprocessing. - **DeepFaceLab** — `extract_video.bat` dumps every frame between user-supplied trim points; no quality gating. Closest prior art for the cut-detection pattern is the two-stage hybrid in [SportSBD MMSys'26](https://dl.acm.org/doi/10.1145/3793853.3799803) (cheap detector for cuts, accurate net for verification), but the actual implementation has to be ours. ## 2. Pipeline architecture ``` WSL /opt/face-sets/work/ Windows C:\face_embed_venv\ ───────────────────────────────────── ───────────────────────────── run_video_pipeline.sh (chain driver) │ ├─ scan (ffprobe metadata) ├─ scenes (PySceneDetect AdaptiveDetector, CPU) ├─ stage (sampled frame queue.json @ 2 fps) │ │ │ ▼ │ video_face_worker.py │ insightface FaceAnalysis │ on DmlExecutionProvider │ output: results.jsonl ├─ merge (ingest results.jsonl) ├─ track (IoU + embedding stitching, ~30 LOC) ├─ score (track-level quality gate + cross-track merge) ├─ cut (ffmpeg -c copy → per-source subfolders) └─ report (HTML preview) Output: //.mp4 /.json (sidecar; opt-in via --write-sidecar) ``` `run_video_pipeline.sh` is parameterized via env vars (`WORK`, `INPUT_DIR`, `OUTPUT_DIR`, `FILTER_FROM`, `SKIP_PATTERN`, `MAX_DUR`, `IDENTITY`, `SIDECAR`) so you can pin a particular batch without editing the script. Sidecars are off by default — the per-batch `plan.json` always carries the full provenance for every clip; the `.json` files alongside the clips are redundant and only useful if you need each clip to be self-describing in isolation. ## 3. Quality signals (matched to inswapper_128's working envelope) inswapper_128 is trained near-frontal at 128×128. The score gate uses defaults that admit side profiles (since rich face-sets can absorb non-frontal swap targets): | signal | threshold | rationale | |--------|----------:|-----------| | `|yaw|` | ≤ 75° | covers full 3/4 + side profile | | `|pitch|` | ≤ 45° | covers extreme up/down looks | | `face_short` | ≥ 80 px | inswapper resamples to 128; ≥80 still produces clean output | | `det_score` | ≥ 0.5 | matches buffalo_l's MIN_DET; lower = unreliable detection | | track-gate | ≥ 70 % frames pass | binary track filter rather than per-frame | | duration | 1 s ≤ dur ≤ 120 s | below 1s = unusable slivers; above 120s probably contains a missed micro-cut | Plus two segment-merging knobs: - `--bridge-gap` (default 3 s) — within a single track, brief pose-failure gaps shorter than this get bridged so single bad frames don't fragment a good run - `--merge-gap` (default 2 s) — across tracks within the same scene, segments closer than this get fused (cross-track merge fires when face detection briefly fails between adjacent good runs) The defaults can be tightened (e.g. `--max-yaw 25` for portrait-only) or loosened (e.g. `--max-yaw 90 --merge-gap 5`) without re-running detection — `score` reads the existing `tracks.json`. ## 4. Performance + the JSONL append-only fix This is where the engineering interest is. The first production run on 13 videos / 6.18 h of input went through three failure modes before settling at production speed: | attempt | issue | rate observed | |---|---|---:| | 1. Original `cap.set(POS_FRAMES, N)` per sample | OpenCV seeks to nearest keyframe + decodes forward at every sample. Cost grows with depth into the video; on a 60-min H.264 it falls off a cliff. | 1.4 fps → degrading | | 2. Sequential `cap.grab()` from frame 0 | On resume, grab-walking from frame 0 to a deep target is unbounded. | 0.08 fps | | 3. Hybrid: seek-once-per-video + sequential within | Better in principle. But hit a different bug: `flush()` was re-serializing the entire `results.json` (245 MB at this point) every 100 frames or 30 sec. Save dominated wall-clock. | 0.5 fps | | 4. **JSONL append-only** | One result per line. Each flush is O(new records), not O(total records). | **13.77 fps** smoke / 7.57 fps cumulative across the full batch | Lesson: when the output is large + grows monotonically + needs frequent checkpointing, *do not* re-serialize the whole structure on each flush. Append-only line-delimited JSON is the right tool. The legacy `results.json` is auto-converted to `.jsonl` on first load (one-time migration), so resumes survive the format switch. ## 5. Hardware decode/encode on AMD Vega + WSL Skipped. Per [Microsoft's WSL D3D12 video acceleration post](https://devblogs.microsoft.com/commandline/d3d12-gpu-video-acceleration-in-the-windows-subsystem-for-linux-now-available/), VAAPI-via-Mesa-D3D12 exists but is fragile on older AMD. AMF on Windows would mean a Windows-side ffmpeg leg, doubling boundary crossings. CPU software decode of 1280×720 H.264 in WSL ffmpeg is faster than realtime, and the bottleneck is buffalo_l detection on DML, not decode. For cutting we use `-c copy` stream-copy — no re-encode, hardware codecs are moot. ## 6. First batch run results (ct_src_00050..00062) | | | |---|---:| | input videos | 13 | | input duration | 6.18 h | | sampled frames | 44,635 (@ 2 fps) | | accepted tracks | 1,193 / 2,564 (47 %) | | **emitted segments** | **600** | | segments built from ≥2 tracks (cross-track merge fired) | 254 | | accepted content total | 239.5 min (64.6 % of input) | | segment duration min/median/mean/max | 1 / 12 / 24 / 119 s | | output size | 3.63 GB | Phase timings: - scenes: 25 min (cached on later runs) - stage: instant - worker: 78 min @ ~7.5 fps cumulative - merge: 73 s - track: 77 s - score: 21 s - cut (600 ffmpeg stream-copies): 19 min - report (600 thumbs + HTML): 3 min - **total wall-clock: 1h43m** ## 7. Re-running ```bash # choose a per-batch workdir + log WORK=/opt/face-sets/work/video_preprocess_ \ FILTER_FROM=ct_src_00050.mp4 \ bash work/run_video_pipeline.sh > work/logs/video_run_.log 2>&1 & # check status anytime bash work/status_video_pipeline.sh work/logs/video_run_.log ``` Skip patterns can exclude already-processed inputs: ```bash SKIP_PATTERN='^ct_src_(0001[015]|005[0-9]|006[0-9])\.mp4$' \ WORK=/opt/face-sets/work/video_preprocess_rest \ bash work/run_video_pipeline.sh > work/logs/video_run_rest.log 2>&1 & ``` `scenes` outputs are cached in the batch's `WORK/scenes/` dir, so re-running the chain after an edit-to-score step doesn't redo detection. The worker is also resumable per `queue_id` — if killed mid-flight, just relaunch.