Files
battleship/src/main.rs
2024-09-25 23:37:03 +05:30

238 lines
7.8 KiB
Rust

mod board;
mod game;
use axum::Router;
use board::Board;
use dotenv::dotenv;
use futures_util::stream::StreamExt;
use game::{
add_board, add_room, attack, delete_sid, get_game_state, get_room, join_room,
room_if_player_exists, start, to_delete_sid, update_sid, Error, ROOM_CODE_LENGTH,
};
use serde::Deserialize;
use socketioxide::{
extract::{Data, SocketRef, State},
SocketIo,
};
use sqlx::PgPool;
use tokio::net::TcpListener;
use tower_http::cors::CorsLayer;
use tracing_subscriber::FmtSubscriber;
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
tracing::subscriber::set_global_default(
FmtSubscriber::builder()
.with_max_level(tracing::Level::INFO)
.finish(),
)?;
let _ = dotenv();
let url = std::env::var("DATABASE_URL").expect("DATABASE_URL must be set");
let pool = sqlx::postgres::PgPool::connect(&url).await?;
sqlx::migrate!("./migrations").run(&pool).await?;
sqlx::query("DELETE FROM players").execute(&pool).await?;
let (layer, io) = SocketIo::builder().with_state(pool).build_layer();
io.ns("/", on_connect);
let app = Router::new()
.layer(layer)
.layer(CorsLayer::very_permissive());
let listener = TcpListener::bind("0.0.0.0:3000").await?;
println!("listening on {}", listener.local_addr()?);
axum::serve(listener, app).await?;
Ok(())
}
#[derive(Debug, Deserialize)]
struct AuthPayload {
pub session: Option<String>,
}
async fn on_connect(socket: SocketRef, Data(auth): Data<AuthPayload>, pool: State<PgPool>) {
tracing::info!("Connected: {:?}", socket.id);
tracing::info!("Connected: {:?}", auth.session);
if let Some(sid) = auth.session {
update_sid(&sid, socket.id.as_str(), &pool).await.unwrap();
let sid = socket.id.as_str();
if let Some(room) = room_if_player_exists(sid, &pool).await.unwrap() {
let data = get_game_state(sid, &room, &pool).await.unwrap();
socket
.emit(
"restore",
serde_json::json!({"turn": data.0, "player": data.1, "opponent": data.2}),
)
.unwrap();
socket.join(room.clone()).unwrap();
emit_update_room(
&socket,
&room,
socket.within(room.clone()).sockets().unwrap().len(),
);
}
}
socket.on(
"create",
|socket: SocketRef, pool: State<PgPool>| async move {
if !socket.rooms().unwrap().is_empty() {
socket
.emit("created-room", socket.rooms().unwrap().first())
.unwrap();
println!("{} Already in a room", socket.id);
return;
}
let room = match add_room(socket.id, &pool).await {
Err(e) => {
tracing::error!("{:?}", e);
return;
}
Ok(c) => c,
};
tracing::info!("Creating room: {:?}", room);
socket.leave_all().unwrap();
socket.join(room.clone()).unwrap();
emit_update_room(
&socket,
&room,
socket.within(room.clone()).sockets().unwrap().len(),
);
},
);
socket.on(
"join",
|socket: SocketRef, Data::<String>(room), pool: State<PgPool>| async move {
if room.len() != ROOM_CODE_LENGTH {
return;
}
tracing::info!("Joining room: {:?}", room);
let room_error = join_room(socket.id, room.clone(), &pool).await;
if let Err(e) = &room_error {
if let Error::RoomFull(Some(player)) = &e {
tracing::warn!("{:?}", e);
update_sid(player, socket.id.as_str(), &pool).await.unwrap();
let data = get_game_state(socket.id.as_str(), &room, &pool).await.unwrap();
socket
.emit(
"restore",
serde_json::json!({"turn": data.0, "player": data.1, "opponent": data.2}),
)
.unwrap();
} else {
tracing::error!("{:?}", e);
return;
}
}
socket.leave_all().unwrap();
socket.join(room.clone()).unwrap();
let users = socket.within(room.clone()).sockets().unwrap().len();
emit_update_room(&socket, &room, users);
if users != 2 || room_error.is_err() {
return;
}
let ack_stream = socket
.within(room.clone())
.emit_with_ack::<Vec<Board>>("upload", ())
.unwrap();
ack_stream
.for_each(|(id, ack)| {
let pool = pool.clone();
async move {
match ack {
Ok(mut ack) => {
if let Err(e) = add_board(id, ack.data.pop().unwrap(), &pool).await
{
tracing::error!("{:?}", e);
}
}
Err(err) => tracing::error!("Ack error, {}", err),
}
}
})
.await;
if let Err(e) = start(socket.id, room.clone(), &pool).await {
tracing::error!("{:?}", e);
return;
}
tracing::info!("Game started");
socket
.within(room.clone())
.emit("turnover", socket.id)
.unwrap();
},
);
socket.on(
"attack",
|socket: SocketRef, Data::<[usize; 2]>([i, j]), pool: State<PgPool>| async move {
let (hit, sunk) = match attack(socket.id, (i, j), &pool).await {
Ok(res) => res,
Err(e) => {
tracing::error!("{:?}", e);
return;
}
};
tracing::info!("Attacking at: ({}, {}), result: {:?}", i, j, hit);
socket
.within(socket.rooms().unwrap().first().unwrap().clone())
.emit(
"attacked",
serde_json::json!({"by": socket.id.as_str(), "at": [i, j], "hit": hit, "sunk": sunk}),
)
.unwrap();
},
);
socket.on(
"leave",
|socket: SocketRef, pool: State<PgPool>| async move {
tracing::info!("Leaving Rooms: {:?}", socket.id);
leave_and_inform(&socket, &pool, true).await;
},
);
socket.on_disconnect(|socket: SocketRef, pool: State<PgPool>| async move {
tracing::info!("Disconnecting: {:?}", socket.id);
leave_and_inform(&socket, &pool, false).await;
});
}
async fn leave_and_inform(socket: &SocketRef, pool: &PgPool, delete: bool) {
let room = socket
.rooms()
.unwrap()
.first()
.map(|s| s.to_string())
.or(get_room(socket.id, pool).await.unwrap());
let Some(room) = room else {
return;
};
let ops = socket.within(room.clone());
socket.leave_all().unwrap();
emit_update_room(socket, &room.to_string(), ops.sockets().unwrap().len());
let sid = socket.id.as_str();
if let Err(e) = if delete {
delete_sid(sid, pool).await
} else {
to_delete_sid(sid, pool).await
} {
tracing::error!("{:?}", e);
}
}
fn emit_update_room(socket: &SocketRef, room: &String, users: usize) {
socket
.within(room.clone())
.emit(
"update-room",
serde_json::json!({"room": &room, "users": users}),
)
.unwrap();
}