working state

This commit is contained in:
sparshg
2024-09-19 00:02:24 +05:30
parent 31ff8d0753
commit d38952a628
4 changed files with 280 additions and 240 deletions

View File

@@ -1,34 +1,18 @@
use std::{collections::HashMap, sync::Arc};
use axum::Json;
use rand::Rng;
use serde::Deserialize;
use socketioxide::socket::Sid;
use tokio::sync::RwLock;
pub const ROOM_CODE_LENGTH: usize = 4;
// #[derive(Default, Clone)]
// pub struct Store {
// rooms: Arc<RwLock<HashMap<String, Room>>>,
// sockets: Arc<RwLock<HashMap<Sid, String>>>,
// }
// impl Store {
// pub async fn add_room(&self, code: String) {
// let mut store = self.rooms.write().await;
// store.insert(
// code.clone(),
// Room {
// code,
// ..Default::default()
// },
// );
// }
pub async fn add_room(code: String, pool: &sqlx::PgPool) -> Result<(), sqlx::Error> {
sqlx::query!("INSERT INTO rooms (code) VALUES ($1)", code)
.execute(pool)
.await?;
pub async fn add_room(sid: Sid, code: String, pool: &sqlx::PgPool) -> Result<(), sqlx::Error> {
sqlx::query!(
r"WITH new_user AS (INSERT INTO players (id, room_code) VALUES ($1, $2) RETURNING id) INSERT INTO rooms (player1_id, code) SELECT $1, $2 FROM new_user",
sid.as_str(),
code
)
.execute(pool)
.await?;
Ok(())
}
@@ -40,25 +24,39 @@ pub async fn join_room(sid: Sid, code: String, pool: &sqlx::PgPool) -> Result<()
.fetch_one(pool)
.await?;
let sid = sid.as_str();
if room.player1_id.is_some() && room.player2_id.is_some() {
return Err(sqlx::Error::RowNotFound); // room full
}
if let Some(id) = room.player1_id.as_ref() {
if id == sid {
return Err(sqlx::Error::RowNotFound); // already in room
}
}
if let Some(id) = room.player2_id.as_ref() {
if id == sid {
return Err(sqlx::Error::RowNotFound); // already in room
}
}
let mut txn = pool.begin().await?;
// create/update player
sqlx::query!(
r#"INSERT INTO players (id, room_code) VALUES ($1, $2) ON CONFLICT (id) DO UPDATE SET room_code = $2"#,
sid.as_str(),
sid,
code
)
.execute(&mut *txn)
.await?;
// add to room
sqlx::query(&format!(
"UPDATE rooms SET player{}_id = $1 WHERE code = $2",
if room.player1_id.is_none() { "1" } else { "2" }
))
.bind(sid.as_str())
.bind(sid)
.bind(code)
.execute(&mut *txn)
.await?;
@@ -66,102 +64,133 @@ pub async fn join_room(sid: Sid, code: String, pool: &sqlx::PgPool) -> Result<()
txn.commit().await?;
Ok(())
}
// pub async fn join_room(&self, sid: Sid, code: String) -> Result<(), ()> {
// if self.rooms.read().await.get(&code).is_none() {
// return Err(());
// };
// let mut sockets = self.sockets.write().await;
// let player = sockets
// .entry(sid)
// .and_modify(|p| p.room = Some(code.clone()))
// .or_insert(Arc::new(Player {
// sid,
// room: Some(code.clone()),
// board: None,
// }));
// let mut rooms = self.rooms.write().await;
// let Some(room) = rooms.get_mut(&code) else {
// return Err(());
// };
// if room.player1.is_none() {
// room.player1 = Some(Arc::clone(player));
// }
// Ok(())
// }
pub async fn add_board(sid: Sid, board: Board, pool: &sqlx::PgPool) -> Result<(), sqlx::Error> {
let query = format!(
"UPDATE players SET board = ARRAY[{}] WHERE id = '{}'",
board
.0
.map(|row| {
format!(
"ARRAY[{}]",
row.map(|x| format!("'{x}'"))
.into_iter()
.collect::<Vec<_>>()
.join(",")
)
})
.into_iter()
.collect::<Vec<String>>()
.join(","),
sid.as_str()
);
sqlx::query(&query).execute(pool).await.unwrap();
Ok(())
}
// pub async fn add_board(&self, sid: Sid, board: Board) -> Result<(), ()> {
// let mut store = self.sockets.write().await;
// if let Some(player) = store.get_mut(&sid) {
// player.board = Some(board);
// } else {
// return Err(());
// }
// Ok(())
// }
pub async fn start(sid: Sid, code: String, pool: &sqlx::PgPool) -> Result<(), sqlx::Error> {
let room = sqlx::query!(
r"SELECT player1_id, player2_id FROM rooms WHERE code = $1",
code
)
.fetch_one(pool)
.await?;
// pub async fn start(&self, code: String, sid: Sid) -> Result<(), ()> {
// let mut store = self.rooms.write().await;
// let Some(room) = store.get_mut(&code) else {
// return Err(());
// };
// dbg!(&room);
// let (Some(player1), Some(player2)) = (room.player1, room.player2) else {
// return Err(());
// };
let (Some(player1), Some(player2)) = (room.player1_id, room.player2_id) else {
return Err(sqlx::Error::RowNotFound); // room not full
};
// if player1.sid == sid {
// room.status = Status::Player1Turn;
// } else if player2.sid == sid {
// room.status = Status::Player2Turn;
// } else {
// return Err(());
// }
// Ok(())
// }
let status = if sid.as_str() == player1 {
Status::P2Turn
} else if sid.as_str() == player2 {
Status::P1Turn
} else {
return Err(sqlx::Error::RowNotFound); // not in room
};
// pub async fn attack(&self, sid: Sid, (i, j): (usize, usize)) -> Result<bool, ()> {
// let sockets = self.sockets.read().await;
// let Some(player) = sockets.get(&sid) else {
// return Err(());
// };
// let mut rooms = self.rooms.write().await;
// let Some(room) = rooms.get_mut(player.room.as_ref().unwrap()) else {
// return Err(());
// };
sqlx::query!(
r"UPDATE rooms SET stat = $1 WHERE code = $2",
status as Status,
code
)
.execute(pool)
.await?;
Ok(())
}
// match room.status {
// Status::Player1Turn if player.sid == room.player1.as_ref().unwrap().sid => {
// room.status = Status::Player2Turn;
// return Ok(room.player2.as_ref().unwrap().board.as_ref().unwrap().0[i][j] == 's');
// }
// Status::Player2Turn if player.sid == room.player2.as_ref().unwrap().sid => {
// room.status = Status::Player1Turn;
// return Ok(room.player1.as_ref().unwrap().board.as_ref().unwrap().0[i][j] == 's');
// }
// _ => return Err(()),
// }
pub async fn attack(
sid: Sid,
(i, j): (usize, usize),
pool: &sqlx::PgPool,
) -> Result<bool, sqlx::Error> {
let player = sqlx::query!(r"SELECT room_code FROM players WHERE id = $1", sid.as_str())
.fetch_one(pool)
.await?;
// Err(())
// }
// }
let room = sqlx::query!(
r#"SELECT stat AS "stat: Status", player1_id, player2_id FROM rooms WHERE code = $1"#,
player.room_code
)
.fetch_one(pool)
.await?;
// #[derive(Default, Debug)]
// struct Room {
// code: String,
// player1: Option<Arc<Player>>,
// player2: Option<Arc<Player>>,
// status: Status,
// }
let (_, other, to_status) = match (room.player1_id, room.player2_id) {
(Some(p1), Some(p2)) if p1 == sid.as_str() && room.stat == Status::P1Turn => {
(p1, p2, Status::P2Turn)
}
(Some(p1), Some(p2)) if p2 == sid.as_str() && room.stat == Status::P2Turn => {
(p2, p1, Status::P1Turn)
}
_ => return Err(sqlx::Error::RowNotFound), // room not full
};
// #[derive(Debug)]
// struct Player {
// sid: Sid,
// board: Option<Board>,
// room: Option<String>,
// }
let mut txn = pool.begin().await?;
#[derive(Debug, sqlx::Type)]
let turn = sqlx::query!(
r"SELECT board[$1][$2] as HIT FROM players WHERE id = $3",
i as i32 + 1,
j as i32 + 1,
other
)
.fetch_one(&mut *txn)
.await?;
sqlx::query!(
r#"UPDATE players
SET board[$1][$2] = CASE
WHEN board[$1][$2] = 's' THEN 'h'
WHEN board[$1][$2] = 'e' THEN 'm'
ELSE board[$1][$2]
END
WHERE id = $3"#,
i as i32 + 1,
j as i32 + 1,
other
)
.execute(&mut *txn)
.await?;
sqlx::query!(
r#"UPDATE rooms SET stat = $1 WHERE code = $2"#,
to_status as Status,
player.room_code
)
.execute(&mut *txn)
.await?;
txn.commit().await?;
Ok(turn.hit.unwrap() == "s")
}
pub async fn disconnect(sid: Sid, pool: &sqlx::PgPool) -> Result<(), sqlx::Error> {
sqlx::query!(r"DELETE FROM players WHERE id = $1", sid.as_str())
.execute(pool)
.await
.unwrap();
Ok(())
}
#[derive(Debug, sqlx::Type, PartialEq)]
#[sqlx(type_name = "STAT", rename_all = "lowercase")]
enum Status {
Waiting,
@@ -169,12 +198,6 @@ enum Status {
P2Turn,
}
// impl Default for Status {
// fn default() -> Self {
// Status::Waiting
// }
// }
#[derive(Debug, Deserialize)]
pub struct Board(pub [[char; 10]; 10]);