improvements
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@@ -12,15 +12,16 @@ export class State {
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turn = $state(-1); // -1 not my turn, 0 might be, 1 is
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socket: Socket;
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constructor(hostname: string) {
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let session = sessionStorage.getItem('session');
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constructor(hostname: string, newSession: boolean = true) {
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// let session = sessionStorage.getItem('session');
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this.socket = io(`ws://${hostname}:3000/`, {
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transports: ['websocket'],
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auth: { session }
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auth: { session: !newSession ? sessionStorage.getItem('session') : null }
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});
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this.socket.on('connect', () => {
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console.log(this.socket.id);
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sessionStorage.setItem('session', this.socket.id!);
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});
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@@ -43,7 +43,7 @@
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class="btn btn-error text-xl"
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onclick={() => {
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gameState.socket.emit('leave');
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gameState = new State(window.location.hostname);
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gameState = new State(window.location.hostname, true);
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}}>Leave</button
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>
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</div>
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