rust board, room frontend
This commit is contained in:
23
Cargo.lock
generated
23
Cargo.lock
generated
@@ -143,6 +143,18 @@ version = "1.6.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "8c3c1a368f70d6cf7302d78f8f7093da241fb8e8807c05cc9e51a125895a6d5b"
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checksum = "8c3c1a368f70d6cf7302d78f8f7093da241fb8e8807c05cc9e51a125895a6d5b"
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[[package]]
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name = "battleship"
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version = "0.1.0"
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dependencies = [
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"axum",
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"dotenv",
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"rand",
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"serde",
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"sqlx",
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"tokio",
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]
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[[package]]
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[[package]]
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name = "bitflags"
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name = "bitflags"
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version = "2.6.0"
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version = "2.6.0"
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@@ -1485,17 +1497,6 @@ version = "0.1.1"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "1f3ccbac311fea05f86f61904b462b55fb3df8837a366dfc601a0161d0532f20"
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checksum = "1f3ccbac311fea05f86f61904b462b55fb3df8837a366dfc601a0161d0532f20"
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[[package]]
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name = "todoos"
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version = "0.1.0"
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dependencies = [
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"axum",
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"dotenv",
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"serde",
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"sqlx",
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"tokio",
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]
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[[package]]
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[[package]]
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name = "tokio"
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name = "tokio"
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version = "1.40.0"
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version = "1.40.0"
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@@ -1,11 +1,12 @@
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[package]
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[package]
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name = "todoos"
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name = "battleship"
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version = "0.1.0"
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version = "0.1.0"
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edition = "2021"
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edition = "2021"
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[dependencies]
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[dependencies]
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axum = "0.7.5"
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axum = "0.7.5"
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dotenv = "0.15.0"
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dotenv = "0.15.0"
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rand = "0.8.5"
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serde = { version = "1.0.210", features = ["derive"] }
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serde = { version = "1.0.210", features = ["derive"] }
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sqlx = "0.8.2"
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sqlx = "0.8.2"
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tokio = { version = "1.40.0", features = ["full"] }
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tokio = { version = "1.40.0", features = ["full"] }
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49
app/package-lock.json
generated
49
app/package-lock.json
generated
@@ -17,6 +17,7 @@
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"@sveltejs/vite-plugin-svelte": "^4.0.0-next.6",
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"@sveltejs/vite-plugin-svelte": "^4.0.0-next.6",
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"@types/eslint": "^9.6.0",
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"@types/eslint": "^9.6.0",
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"autoprefixer": "^10.4.20",
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"autoprefixer": "^10.4.20",
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|
"daisyui": "^4.12.10",
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"eslint": "^9.0.0",
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"eslint": "^9.0.0",
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"eslint-config-prettier": "^9.1.0",
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"eslint-config-prettier": "^9.1.0",
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"eslint-plugin-svelte": "^2.36.0",
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"eslint-plugin-svelte": "^2.36.0",
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@@ -1745,6 +1746,17 @@
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"node": ">= 8"
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"node": ">= 8"
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}
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}
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},
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},
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"node_modules/css-selector-tokenizer": {
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"version": "0.8.0",
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"resolved": "https://registry.npmjs.org/css-selector-tokenizer/-/css-selector-tokenizer-0.8.0.tgz",
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"integrity": "sha512-Jd6Ig3/pe62/qe5SBPTN8h8LeUg/pT4lLgtavPf7updwwHpvFzxvOQBHYj2LZDMjUnBzgvIUSjRcf6oT5HzHFg==",
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"dev": true,
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"license": "MIT",
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"dependencies": {
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"cssesc": "^3.0.0",
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"fastparse": "^1.1.2"
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}
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},
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"node_modules/cssesc": {
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"node_modules/cssesc": {
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"version": "3.0.0",
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"version": "3.0.0",
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"resolved": "https://registry.npmjs.org/cssesc/-/cssesc-3.0.0.tgz",
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"resolved": "https://registry.npmjs.org/cssesc/-/cssesc-3.0.0.tgz",
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@@ -1758,6 +1770,36 @@
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"node": ">=4"
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"node": ">=4"
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}
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}
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},
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},
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"node_modules/culori": {
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"version": "3.3.0",
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"resolved": "https://registry.npmjs.org/culori/-/culori-3.3.0.tgz",
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"integrity": "sha512-pHJg+jbuFsCjz9iclQBqyL3B2HLCBF71BwVNujUYEvCeQMvV97R59MNK3R2+jgJ3a1fcZgI9B3vYgz8lzr/BFQ==",
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"dev": true,
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"license": "MIT",
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"engines": {
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"node": "^12.20.0 || ^14.13.1 || >=16.0.0"
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}
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},
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"node_modules/daisyui": {
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"version": "4.12.10",
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"resolved": "https://registry.npmjs.org/daisyui/-/daisyui-4.12.10.tgz",
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|
"integrity": "sha512-jp1RAuzbHhGdXmn957Z2XsTZStXGHzFfF0FgIOZj3Wv9sH7OZgLfXTRZNfKVYxltGUOBsG1kbWAdF5SrqjebvA==",
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"dev": true,
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"license": "MIT",
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|
"dependencies": {
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"css-selector-tokenizer": "^0.8",
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"culori": "^3",
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"picocolors": "^1",
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"postcss-js": "^4"
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},
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"engines": {
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"node": ">=16.9.0"
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},
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"funding": {
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"type": "opencollective",
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"url": "https://opencollective.com/daisyui"
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}
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},
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"node_modules/debug": {
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"node_modules/debug": {
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"version": "4.3.7",
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"version": "4.3.7",
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"resolved": "https://registry.npmjs.org/debug/-/debug-4.3.7.tgz",
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"resolved": "https://registry.npmjs.org/debug/-/debug-4.3.7.tgz",
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@@ -2191,6 +2233,13 @@
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"dev": true,
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"dev": true,
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"license": "MIT"
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"license": "MIT"
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},
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},
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"node_modules/fastparse": {
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||||||
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"version": "1.1.2",
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"resolved": "https://registry.npmjs.org/fastparse/-/fastparse-1.1.2.tgz",
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"integrity": "sha512-483XLLxTVIwWK3QTrMGRqUfUpoOs/0hbQrl2oz4J0pAcm3A3bu84wxTFqGqkJzewCLdME38xJLJAxBABfQT8sQ==",
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"dev": true,
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"license": "MIT"
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|
},
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"node_modules/fastq": {
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"node_modules/fastq": {
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||||||
"version": "1.17.1",
|
"version": "1.17.1",
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||||||
"resolved": "https://registry.npmjs.org/fastq/-/fastq-1.17.1.tgz",
|
"resolved": "https://registry.npmjs.org/fastq/-/fastq-1.17.1.tgz",
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@@ -18,6 +18,7 @@
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"@sveltejs/vite-plugin-svelte": "^4.0.0-next.6",
|
"@sveltejs/vite-plugin-svelte": "^4.0.0-next.6",
|
||||||
"@types/eslint": "^9.6.0",
|
"@types/eslint": "^9.6.0",
|
||||||
"autoprefixer": "^10.4.20",
|
"autoprefixer": "^10.4.20",
|
||||||
|
"daisyui": "^4.12.10",
|
||||||
"eslint": "^9.0.0",
|
"eslint": "^9.0.0",
|
||||||
"eslint-config-prettier": "^9.1.0",
|
"eslint-config-prettier": "^9.1.0",
|
||||||
"eslint-plugin-svelte": "^2.36.0",
|
"eslint-plugin-svelte": "^2.36.0",
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|
@@ -5,11 +5,11 @@
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let { board, callback }: { board: Board; callback: (i: number, j: number) => void } = $props();
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let { board, callback }: { board: Board; callback: (i: number, j: number) => void } = $props();
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</script>
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</script>
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<div class="grid grid-cols-10 gap-1 bg-blue-100 p-2 rounded-lg">
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<div class="grid grid-cols-10 gap-1 bg-blue-200 p-2 rounded-lg">
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{#each board.board as row, i}
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{#each board.board as row, i}
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{#each row as cell, j}
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{#each row as cell, j}
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<button
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<button
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class="aspect-square bg-blue-200 flex items-center justify-center {!board.isOpponent
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class="aspect-square bg-blue-300 flex items-center justify-center {!board.isOpponent
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? 'cursor-default'
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? 'cursor-default'
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: ''}"
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: ''}"
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onclick={() => callback(i, j)}
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onclick={() => callback(i, j)}
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|
@@ -3,8 +3,8 @@
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</script>
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</script>
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<header
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<header
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class="mb-8 flex items-center w-fit rounded-full px-6 py-3 drop-shadow-md bg-gray-50 mx-auto"
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class="mb-8 flex items-center w-fit rounded-full px-6 py-3 drop-shadow-md bg-base-100 mx-auto"
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>
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>
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<Anchor class="size-16 mr-8 text-blue-600" />
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<Anchor class="size-16 mr-8 text-blue-600" />
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<h1 class="text-4xl font-bold text-gray-900">Battleship Online</h1>
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<h1 class="text-4xl font-bold">Battleship Online</h1>
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</header>
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</header>
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@@ -5,6 +5,17 @@ export class State {
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phase: Phase = $state('placement');
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phase: Phase = $state('placement');
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playerBoard = $state(new Board(false));
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playerBoard = $state(new Board(false));
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opponentBoard = $state(new Board(true));
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opponentBoard = $state(new Board(true));
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room = $state('');
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createRoom() {
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this.room = Math.random().toString(36).substring(2, 6).toUpperCase();
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}
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joinRoom(room: string) {
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if (room.length != 4) return;
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|
if (room == this.room) return;
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this.room = room;
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|
}
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}
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}
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export class Board {
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export class Board {
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@@ -6,14 +6,14 @@
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let gameState = new State();
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let gameState = new State();
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</script>
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</script>
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<div class="min-h-screen bg-gray-100 py-8 px-4 sm:px-6 lg:px-8">
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<div class="min-h-screen bg-base-300 py-8 px-4 sm:px-6 lg:px-8">
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<div class="max-w-7xl mx-auto">
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<div class="max-w-7xl mx-auto">
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<Header />
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<Header />
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|
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<main class="bg-white shadow-xl rounded-lg overflow-hidden">
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<main class="bg-base-100 shadow-xl rounded-xl overflow-hidden">
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<div class="p-6 space-y-6">
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<div class="p-6 space-y-6">
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<div class="flex justify-between items-center">
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<div class="flex justify-between items-center">
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<h2 class="text-2xl font-semibold text-gray-700">
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<h2 class="text-2xl font-semibold">
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{gameState.phase === 'placement' ? 'Place Your Ships' : 'Battle Phase'}
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{gameState.phase === 'placement' ? 'Place Your Ships' : 'Battle Phase'}
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</h2>
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</h2>
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<div class="flex space-x-4">
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<div class="flex space-x-4">
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@@ -24,11 +24,11 @@
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|
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<div class="grid md:grid-cols-2 gap-8">
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<div class="grid md:grid-cols-2 gap-8">
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<div>
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<div>
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<h3 class="text-lg font-medium text-gray-700 mb-2">Your Board</h3>
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<h3 class="text-lg font-medium mb-2">Your Board</h3>
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<Board board={gameState.playerBoard} callback={() => {}} />
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<Board board={gameState.playerBoard} callback={() => {}} />
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</div>
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</div>
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<div>
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<div>
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<h3 class="text-lg font-medium text-gray-700 mb-2">Opponent's Board</h3>
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<h3 class="text-lg font-medium mb-2">Opponent's Board</h3>
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<Board
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<Board
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board={gameState.opponentBoard}
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board={gameState.opponentBoard}
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callback={(i, j) => gameState.opponentBoard.set(i, j, 'h')}
|
callback={(i, j) => gameState.opponentBoard.set(i, j, 'h')}
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@@ -44,7 +44,15 @@
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{:else}
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{:else}
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<button class="btn btn-primary">Fire!</button>
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<button class="btn btn-primary">Fire!</button>
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{/if}
|
{/if}
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<button class="btn btn-outline">Reset Game</button>
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<button class="btn btn-outline" onclick={() => gameState.createRoom()}>Create Room</button
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|
>
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|
<input
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|
type="text"
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bind:value={gameState.room}
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|
placeholder="Code"
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|
class="input input-bordered w-full max-w-20"
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|
/>
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<button class="btn btn-outline">Join Room</button>
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</div>
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</div>
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</div>
|
</div>
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</main>
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</main>
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@@ -4,6 +4,19 @@ export default {
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theme: {
|
theme: {
|
||||||
extend: {},
|
extend: {},
|
||||||
},
|
},
|
||||||
plugins: [],
|
plugins: [
|
||||||
|
require('daisyui'),
|
||||||
|
],
|
||||||
|
|
||||||
|
daisyui: {
|
||||||
|
themes: ["nord"], // false: only light + dark | true: all themes | array: specific themes like this ["light", "dark", "cupcake"]
|
||||||
|
darkTheme: "nord", // name of one of the included themes for dark mode
|
||||||
|
base: true, // applies background color and foreground color for root element by default
|
||||||
|
styled: true, // include daisyUI colors and design decisions for all components
|
||||||
|
utils: true, // adds responsive and modifier utility classes
|
||||||
|
prefix: "", // prefix for daisyUI classnames (components, modifiers and responsive class names. Not colors)
|
||||||
|
logs: true, // Shows info about daisyUI version and used config in the console when building your CSS
|
||||||
|
themeRoot: ":root", // The element that receives theme color CSS variables
|
||||||
|
},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
60
src/game.rs
60
src/game.rs
@@ -1,8 +1,60 @@
|
|||||||
use serde::Deserialize;
|
use axum::Json;
|
||||||
|
use rand::Rng;
|
||||||
|
use serde::{Deserialize, Serialize};
|
||||||
|
|
||||||
#[derive(Deserialize)]
|
#[derive(Debug, Deserialize, Serialize)]
|
||||||
pub struct Board([[Option<char>; 10]; 10]);
|
pub struct Board(pub [[char; 10]; 10]);
|
||||||
|
|
||||||
impl Board {
|
impl Board {
|
||||||
// pub async fn new
|
const SHIPS: [i32; 5] = [5, 4, 3, 3, 2];
|
||||||
|
|
||||||
|
pub fn randomize() -> Self {
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||||||
|
let mut board = Board([['e'; 10]; 10]);
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||||||
|
for &length in Self::SHIPS.iter() {
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||||||
|
loop {
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||||||
|
let dir = rand::thread_rng().gen_bool(0.5);
|
||||||
|
let x = rand::thread_rng().gen_range(0..(if dir { 10 } else { 11 - length }));
|
||||||
|
let y = rand::thread_rng().gen_range(0..(if dir { 11 - length } else { 10 }));
|
||||||
|
if board.is_overlapping(x, y, length, dir) {
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||||||
|
continue;
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||||||
|
}
|
||||||
|
for i in 0..length {
|
||||||
|
let (tx, ty) = if dir { (x, y + i) } else { (x + i, y) };
|
||||||
|
board.0[tx as usize][ty as usize] = 's';
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||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
board
|
||||||
|
}
|
||||||
|
|
||||||
|
fn is_overlapping(&self, x: i32, y: i32, length: i32, dir: bool) -> bool {
|
||||||
|
for i in -1..2 {
|
||||||
|
for j in -1..=length {
|
||||||
|
let (tx, ty) = if dir { (x + i, y + j) } else { (x + j, y + i) };
|
||||||
|
if tx < 0 || tx >= 10 || ty < 0 || ty >= 10 {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
if self.0[tx as usize][ty as usize] != 'e' {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
false
|
||||||
|
}
|
||||||
|
|
||||||
|
pub async fn from_json(Json(board): Json<Board>) -> Self {
|
||||||
|
board
|
||||||
|
}
|
||||||
|
|
||||||
|
fn validate_syntax(&self) -> bool {
|
||||||
|
self.0
|
||||||
|
.iter()
|
||||||
|
.all(|row| row.iter().all(|cell| matches!(cell, 'e' | 'h' | 'm' | 's')))
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub async fn create_board_route(board: Json<Board>) -> String {
|
||||||
|
let board = Board::from_json(board).await;
|
||||||
|
format!("{:?}", board)
|
||||||
}
|
}
|
||||||
|
@@ -1,11 +1,16 @@
|
|||||||
mod game;
|
mod game;
|
||||||
|
|
||||||
use axum::{routing::get, Json, Router};
|
use axum::{
|
||||||
|
routing::{get, post},
|
||||||
|
Json, Router,
|
||||||
|
};
|
||||||
|
use game::Board;
|
||||||
|
use serde::Serialize;
|
||||||
use tokio::net::TcpListener;
|
use tokio::net::TcpListener;
|
||||||
|
|
||||||
#[tokio::main]
|
#[tokio::main]
|
||||||
async fn main() {
|
async fn main() {
|
||||||
let app = Router::new().route("/", get(|| async { "Hello, Rust!" }));
|
let app = Router::new().route("/", post(game::create_board_route));
|
||||||
|
|
||||||
let listener = TcpListener::bind("127.0.0.1:3000").await.unwrap();
|
let listener = TcpListener::bind("127.0.0.1:3000").await.unwrap();
|
||||||
println!("listening on {}", listener.local_addr().unwrap());
|
println!("listening on {}", listener.local_addr().unwrap());
|
||||||
|
Reference in New Issue
Block a user